
Ceras Phoenix
|
Posted - 2011.03.25 21:41:00 -
[1]
I just spent like 15 minutes trying to figure out how you could make a situation in which nullsec is populated by tens/hundreds of smaller alliances and corporations, and everything I came up with still resulted in, "Well if you just set a large enough number of people blue and agree to work together, big power blocs will still control what they want to control."
Sov nullsec is not designed for "the little guy." The entire notion of owning space and the mechanics behind taking and controlling it are so far skewed towards large groups of players that there is literally no way to change it short of erasing untold years of design philosophy. Supercapitals as a class of ships would HAVE to disappear in order for small groups to have a chance of competing with alliances and coalitions. It's absolutely mindblowing what they think they can accomplish by changing something like this.
All this change means is that areas with low truesec are suddenly far more valuable, and are far more worth defending. Defense always being easier with large numbers, it's even more important to be part of a large coalition to ensure you can defend your low truesec.
If anything, this punishes small groups, because now even if the major powers shift towards deep nullsec, high nullsec is worthless, so you don't even get anything for your troubles if you do manage to capture the space.
The only thing I can think of is to make lowsec somehow claimable on a corporate level. That'd allow all the yarrr pirates and smaller groups to have regions they could have some control over and defend while leaving nullsec to the larger player groups. Small guy has a goal and a place to fight for and the big groups do, too. As Mittens said in the roundtables over and over, everything about human instinct says we should group up to protect each other. Given how hostile EVE is, there's every incentive for the DRF and DC and NC to all exist and nothing CCP can do is going to change that. They're just going to leave a rubble of stupid gameplay behind them while they try to artificially force us to play in smaller groups. It's not going to happen.
A much better option would be to slightly nerf 0.0- -0.2 (or -0.3) to not spawn sanctums and only spawn sanctums and to have the very deep nullsec (-0.7- -1.0) spawn super sanctums. Or just have escalations/faction spawns from anomalies in deep nullsec or something. A few people have mentioned this and it's worth repeating.
This is a massive mistake on CCP's part that achieves none of their goals and punishes thousands of average nullsec players who are trying to finance their gameplay. I can't believe it got far enough to make it to a devblog, but I would urge CCP to reconsider this, as it accomplishes none of your goals, and screws a lot of people out of trillions of isk worth of opportunity cost.
|